: There are absolutely no safety nets; a single slip can send you back to the very beginning. The Philosophy of the "HI2U" Release Tag
Getting Over It was built using the , which allowed for cross-platform deployment. However, playing a game that demands extreme precision on macOS presents a unique set of variables: Trackpad vs. Mouse Dynamics
: Bennett Foddy, known for high-difficulty physics games like Philosophical Theme : The game is an exploration of frustration perseverance Getting.over.it.with.bennett.foddy.macosx-hi2u
For macOS users, the game received a native port, but online discussions sometimes reference a peculiar filename: Getting.Over.it.with.Bennett.Foddy.macosx-hi2u .
Indie, Physics‑based, Endurance, Punishing Platformer : There are absolutely no safety nets; a
If you want to dive deeper into this unforgiving masterpiece, let me know if you want to look at the , the fastest speedrun records , or the meanings behind Bennett Foddy's quotes . Share public link
: Turn Vsync and Motion Blur OFF to reduce input lag and visual clutter. Mouse Dynamics : Bennett Foddy, known for high-difficulty
7/10 – functional, clean, but lacking post‑release updates (the legit version had a few physics tweaks).
A literal trap near the end of the game. If you ride the snake, it carries you all the way back to the starting area. Installation Note
: This is the official title of the 2017 platforming game developed by Bennett Foddy.