Changing text inside the .ini configuration does not automatically update voice audio files. To map the localized vocal packs, you must verify that the relevant .ba2 file structure matches your initialization parameters.
; for localized voices, the specific language pack files must be present in the game's data folder. Using the .ini Fix (PC Game Pass/Other): Some versions may require editing Starfield_LANGUAGE.ini (where "LANGUAGE" is the current language) and setting sLanguage=en or your desired code.
Have you updated to the latest language pack? What do you think about the expanded Rune language support? Share your thoughts and feedback in the comments below! starfield language pack update v1 10 32rune
If the text changes but the audio fails, check the game's internal language directory:
Boot the game, enter the menu, select Audio , and manually cycle the Voice Language option. Security and Maintenance Compliance Changing text inside the
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Interface/Text only support is available for Italian, Polish, Portuguese (Brazil), and Simplified Chinese. Official Steam & Game Pass Methods If you are on an official platform, follow these steps: Using the
Resolved an issue where characters would not stay in their assigned action poses. Dialogue Bug:
Change english to your target language (e.g., Language=german , Language=french , Language=spanish , or Language=russian ). Save and close the file. Step 3: Modify the Starfield.ini File
Choose your preferred language from the dropdown menu. Official vs. Unofficial Support
October 17, 2026 Version Designation: v1.10.32rune Platforms: PC (Steam, Microsoft Store), Xbox Series X|S Type: Localization & Linguistic Assets Update Prerequisite: Base game patch v1.10.32 (or higher)