| Command | Syntax | Verified Effect | | :--- | :--- | :--- | | | god | Your flagship takes zero damage. | | Infinite Ammo | infiniteammo | Never reload ballistic/missile weapons. | | No Flux | noflux | You can fire weapons and shield at zero flux cost. | | Kill Enemy | kill [enemy_id] | In combat, click an enemy and type kill to instantly destroy them. | | Force Win Combat | forcewin | Ends the current battle instantly with you as the victor. |
: Makes your flagship (or fleet, if you type god fleet ) invincible.
Are you trying to or softlock in your current campaign? starsector console commands verified
Is this mod safe? Generally, yes. The mod does not require a new game, and LazyWizard has designed it to be safe to enable or disable in an existing save without corrupting your data. However, there are a few important disclaimers:
Launch the Starsector launcher, click , and check the box next to Console Commands . | Command | Syntax | Verified Effect |
DevMode — Toggles developer mode, revealing hidden map details and enabling advanced debugging tools.
Are you trying to fix a , or just looking to spawn specific items ? | | Kill Enemy | kill [enemy_id] |
Yes. It does not corrupt saves, provided you use it responsibly (don't try to force events that break quest logic). It is compatible with almost every other mod, including Nexerelin and Luddic Enhancement .
Visit the official Starsector Modding Forum and locate the Console Commands mod thread. Download the latest version compatible with your game build (e.g., 0.95a, 0.96a, 0.97a). Extract the Files: Unzip the downloaded folder.
: Adds specific planet attributes like "Mild Climate" or "Rich Ore Deposits."
: Most "utility" mods work fine, but total conversion mods (like